COVID-19’s Impact on the Entertainment Industry

Since the start of the COVID-19 pandemic, the disease has played havoc with the world, killing hundreds of thousands of people. The impact has also been felt in the global economy.

Just one facet of that has been the disease’s impact on the entertainment industry. Numerous films, video games, and TV shows have been delayed and otherwise impacted by the virus.

Today, we’re taking a closer look at some of the huge impacts the virus has had on the entertainment we all love.

Movie Theater
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Movie Theaters

There are few places that are in a worse position for a pandemic than movie theaters. Enclosed spaces where people sit close together, snack on food openly, and laugh and talk are essentially COVID breeding grounds.

Due to this, many films were delayed, starting in March. Films like Black Widow, the Eternals, Mulan, and countless others all saw their release dates either pushed back or moved to digital streaming.

Some silver linings of this have been films that have come to home streaming early. For instance, the film version of Hamilton hit Disney Plus roughly a year before it was meant to arrive in theaters. This was huge for the super-popular Broadway musical.

The Batman

Production on The Batman, which had recently restarted, was halted again when Robert Pattinson was diagnosed with COVID-19.

Pattinson, who plays the title character, is 34 with no known underlying medical issues, so is expected to make a full recovery from the disease. Typically, younger people have fewer complications relating to COVID-19. However, his diagnosis still shocked many fans of the actor.

Many people were surprised that a Hollywood actor involved in a major production contracted the disease. Some had presumed the actor would be taking pains to avoid unnecessary exposure to the virus.

Production is expected to resume when Pattinson has recovered from the virus.

Nintendo

This was supposed to be a huge year for Nintendo. Super Mario’s 35th Anniversary celebration was to coincide with the 2020 Tokyo Olympics. Moreover, the event was going to overlap with the opening of the Super Mario theme park in Tokyo.

Needless to say, all of those plans were decimated by the pandemic.

Instead of having a massive showing for their Mario anniversary content at E3 2020 (which was also canceled), Nintendo had to make do with a low-key Direct announcement.

While fans are still excited for the upcoming remasters of classic games, it’s hard to not think about how great the year might have been. A year-long celebration of gaming’s most recognizable face was instead reduced to a footnote in the otherwise bleak and awful year dominated by a pandemic and civil unrest.